
Ranger 1
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Posted - 2005.10.15 13:42:00 -
[1]
Originally by: Xune Edited by: Xune on 15/10/2005 12:24:18
Originally by: Joerd Toastius
Originally by: Xune
Originally by: CCP Hammer enough to make us change things. Hard numbers and facts are and that's why this thread was created. I think it's been going well so far and I hope everyone keeps up the constructive trend.
And thats YOUR job... so the paying customers have to hand YOU YOUR work ?
im sorry.. but thats......... um well like a Guy who pay a electrician to do nothing while he install the power supply himself.
Oh for pity's sake.
Read what he said. ALL of what he said
Quote: And no, a myriad of "waaah you nerfed my Raven" posts aren't enough to make us change things. Hard numbers and facts are and that's why this thread was created. I think it's been going well so far and I hope everyone keeps up the constructive trend.
The meaning of this is very simple: if YOU THE CUSTOMER want CCP to make a change, you have to demonstrate to them that it's needed. Whining isn't enough.
And its "still" his job to look at the balancing and how the changes perform in the gameplay. It seems they did not at all. Hell i dont even use a Raven but im kind of anoyed by the behavior of the Dev¦s. Its like "lets change things, testing them `? hello no... we let the customers testet them.. and even if they complain we wont repair or look at it again before somone carry us Results on a silver tablet with golden edges.
Its THER job to do the testing. Its THER job to controll ther owne work.
Its NOT the customers job to hand them finished results.
I mean... imagine somone come to the hospital and say " my belly hurrts....... can you please look at it `?" and the Doctor answers "no, you have to open your belly, find out what the problem is, look in the books how you can heal it, and then bring me the mony, the informations and clean my car so i have enough time to look at it:
No, your right. Really you are.
It's much better that the Dev's completely ignore the input of the players that bother to discover and document balance issues. 
Balancing a game like this in a test environment is one thing. It's a different animal when you have thousands of players trying thousands of different things on the main server.
The current system works pretty well overall, but needs some tweaking in a couple of area's concerning ceptor's, Hac's (possibly), and the smaller missiles. They know it and are getting our input. Get over it.
If you want to play a game that totally ignores the player base, there are plenty out there.
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